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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 
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 Post subject: new weapons
PostPosted: Sun May 08, 2016 10:09 pm 
Corporal
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Heres a suggestion. Add a 4th damage element. This will be the Cold damage crap or whatever, and there will be a bar for it. basically if your cold bar runs out you wont be able to move at all, and youll have to wait until ur mech heats up to move again. this will prevent you from moving onto floor buffs or in the range or other weapons. I dunno i just think it would be cool. ofcourse these items will likelyy be legendaries and mythicals but i just think it would be so cool

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 Post subject: Re: new weapons
PostPosted: Mon May 09, 2016 2:49 pm 
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dragonmasterq wrote:
Heres a suggestion. Add a 4th damage element. This will be the Cold damage crap or whatever, and there will be a bar for it. basically if your cold bar runs out you wont be able to move at all, and youll have to wait until ur mech heats up to move again. this will prevent you from moving onto floor buffs or in the range or other weapons. I dunno i just think it would be cool. ofcourse these items will likelyy be legendaries and mythicals but i just think it would be so cool



"cold bar", you say...
Well, I think it would be pretty cool ;)


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 Post subject: Re: new weapons
PostPosted: Mon May 09, 2016 7:34 pm 
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32Gaming wrote:
Heat has the same effects. This is unnecessary


not really. heat shuts you down making you lose an entire turn. with the 'cold effect' you can't move, but that doesnt mean you cant use weapons that are still in range of your opponent. you still could grapple or even teleport, so it doesnt get too unfair. i guess a good cold setup would be with high HP. that way the people with myth grapple, and teleport wouldnt do too much damage too quickly. you wouldnt be able to charge because if you havent noticed that involves a lot of heat and fire.

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 Post subject: Re: new weapons
PostPosted: Wed May 11, 2016 5:02 pm 
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plzhelpgod wrote:
this sounds kinda cool, but heres a few suggestions. one i take it ur drone can still fire. plus, since your frozen i dont see how the grapple would work. this makes teleoprting ur only way of moving around. otherwise not a bad idea


good idea.i hope they add this in the game, not as op as heat but it will probably be a lot more fun

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 Post subject: Re: new weapons
PostPosted: Wed May 11, 2016 8:46 pm 
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dragonmasterq wrote:
32Gaming wrote:
Heat has the same effects. This is unnecessary


not really. heat shuts you down making you lose an entire turn. with the 'cold effect' you can't move, but that doesnt mean you cant use weapons that are still in range of your opponent. you still could grapple or even teleport, so it doesnt get too unfair. i guess a good cold setup would be with high HP. that way the people with myth grapple, and teleport wouldnt do too much damage too quickly. you wouldnt be able to charge because if you havent noticed that involves a lot of heat and fire.


it still is similar to heat.


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 Post subject: Re: new weapons
PostPosted: Tue May 17, 2016 10:55 pm 
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GlalaxyNoobs wrote:
dragonmasterq wrote:
Heres a suggestion. Add a 4th damage element. This will be the Cold damage crap or whatever, and there will be a bar for it. basically if your cold bar runs out you wont be able to move at all, and youll have to wait until ur mech heats up to move again. this will prevent you from moving onto floor buffs or in the range or other weapons. I dunno i just think it would be cool. ofcourse these items will likelyy be legendaries and mythicals but i just think it would be so cool
Good idea :mrgreen:

But its not good
its same as heat :|


:mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :ugeek: :ugeek: :ugeek: :ugeek:


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