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Capture the Flag
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Tweak(how)
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 Post subject: Re: Capture the Flag Game Mode
PostPosted: Sat Aug 10, 2013 6:58 pm 
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RupertAngier wrote:
Then you rush to yoyr enemy flag or hit them with weapons that dont knockback etc.. just seema such negative thinking

That would limit gameplay and build options though if you had to refrain from using weapons with knockback especially since many of the best weapons have knockback.

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 Post subject: Re: Capture the Flag Game Mode
PostPosted: Sat Aug 10, 2013 7:22 pm 
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Then dont let him jump over you or push him back when he has so you can grab his flag push him all the way back.. it doesnt have to work exactly like ive said.. it could work better differently.. im asking you to vote on this basic idea and outlined a basic way this could work..

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 Post subject: Re: Capture the Flag Game Mode
PostPosted: Sat Aug 10, 2013 9:20 pm 
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RupertAngier wrote:
Then dont let him jump over you or push him back when he has so you can grab his flag push him all the way back.. it doesnt have to work exactly like ive said.. it could work better differently.. im asking you to vote on this basic idea and outlined a basic way this could work..


I agree. These are only hypotheses and voting should be based on whether the concept deserves to make it to the devs. That is why I voted yes right away.

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 Post subject: Re: Capture the Flag Game Mode
PostPosted: Sat Aug 10, 2013 9:43 pm 
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RupertAngier wrote:
Then dont let him jump over you or push him back when he has so you can grab his flag push him all the way back.. it doesnt have to work exactly like ive said.. it could work better differently.. im asking you to vote on this basic idea and outlined a basic way this could work..

Alright well I am pretty sure I have said this before but I'll make it clear here in case I have not, I do not believe this fits in with sm gameplay and style and should not be implemented.

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