lilconquer wrote:
im going to say if there's no way of telling who has this equipped im going to say no. plus it will give the person with the 1st 2 strikes a HUGE advantage
There would definitely be a way to know if the enemy has power modules equipped, just not sure how xD Nick's ideas seem fine tbh.
And I see the new issue brought forth; power modules giving a fixed increase in damage, or a % of increase? However I'd have to suggest a fixed increase for a module, as this gives me the idea of a "Energy Field" to replace the shield and give more offensive power instead of defensive, and that I thought of power modules as a product parallel of resistance modules, which give a set ammount of defense. I'll make the suggestion for the energy field separatedly from this one ofc, and I guess power modules giving a % increase would be within the tweak options, just not in the original idea (a Yes vote). Still, I'm not confident enough to throw any numbers around, so I'm just suggesting the skeleton of the idea, which is a module that increases offensive power.