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rtwebb
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Post subject: Better Rewards for Battleing Better Players Posted: Thu Jul 18, 2013 5:48 pm |
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Joined: Fri Jul 12, 2013 3:16 pm Posts: 3
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Hi, I have been playing for a while, (and loving it ) I am cowboy, and I will be at 22 for a while... I really notice the difference between a player who has been around a while and someone who is struggling to figure it out. My suggestion is that the rewards for BOTH winning and losing a battle should be greater the more experienced the player you battle. The best way to measure is by win/loss ratio. A player with 85% wins and 1000 fights shouldn't get full credit and xp for beating a noob with 30 fights and 33% wins. (or whatever) The noob deserves a bit of bonus for sticking around for the whole fight instead of quitting on the first round. If both players are fairly equal, the current system is great. Opinions?
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Mike
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Thu Jul 18, 2013 5:50 pm |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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I think would be rather difficult or possibly even impossible to implement.
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RupertAngier
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Thu Jul 18, 2013 5:50 pm |
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Joined: Mon Aug 27, 2012 12:27 pm Posts: 1287
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rtwebb
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Thu Jul 18, 2013 5:55 pm |
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Joined: Fri Jul 12, 2013 3:16 pm Posts: 3
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I suppose it would require the rankings to be working properly...
But it has no changes to gameplay, so it should all be out of battle stuff. Similar to double xp and gold for multiplayer over solo.
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00Nick00
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Thu Jul 18, 2013 7:36 pm |
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Joined: Mon Jun 10, 2013 10:50 pm Posts: 253 Gender: male
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Paingawd
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Fri Jul 19, 2013 2:25 am |
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Joined: Sun Jul 14, 2013 11:30 pm Posts: 46
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rtwebb wrote: Hi, I have been playing for a while, (and loving it ) I am cowboy, and I will be at 22 for a while... I really notice the difference between a player who has been around a while and someone who is struggling to figure it out. My suggestion is that the rewards for BOTH winning and losing a battle should be greater the more experienced the player you battle. The best way to measure is by win/loss ratio. A player with 85% wins and 1000 fights shouldn't get full credit and xp for beating a noob with 30 fights and 33% wins. (or whatever) The noob deserves a bit of bonus for sticking around for the whole fight instead of quitting on the first round. If both players are fairly equal, the current system is great. Opinions? I can see this getting abused...
Secondly, you shouldn't have to bribe anyone to stick around to finish a battle. You should have the decency to finish what you start...
You learn by facing, whether you win or lose, better players. You learn tactics, weapon loadouts etc...
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StormCoyote
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Fri Jul 19, 2013 4:09 am |
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Joined: Sun May 12, 2013 7:33 am Posts: 120 Location: Australia Gender: male
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Yes, there are some games that determine the number of credits you earn depending on your position/rank and level and your opponents position/rank and level. This feature would work well.
For example, a level 23 player who is positioned 2000, defeats (somehow) mike5mike a level 23 matchmaking level player, who is positioned 1. The standard player should receive like 3-6k credits, however, the other way round, mike5mike should only receive around 800-1200 credits.
_________________ StormCoyote (7336467) & SideOneDummy (7367266) THE SWORD MASTERS
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Mike
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Post subject: Re: Better Rewards for Battleing Better Players Posted: Fri Jul 19, 2013 8:11 am |
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Joined: Sun Oct 30, 2011 5:09 am Posts: 3395 Gender: male
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Well that would only work if the leaderboard was always accurate which it is not.
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