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 Post subject: An un-fuse button would be a great idea!
PostPosted: Sun Jul 31, 2016 12:25 pm 
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Joined: Mon Jul 06, 2015 8:06 am
Posts: 3
I think that there should be an un-fuse button. I have a superior torso, but my second mech is areally high level and it's a mythical item that I don't want to fuse. The un-fuse button would take out all the things you fused into the item. Thanks for listening!


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 Post subject: Re: An un-fuse button would be a great idea!
PostPosted: Sun Jul 31, 2016 8:18 pm 
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Joined: Fri Jun 10, 2016 12:38 pm
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instead of unfusing all the hundreds of items, how about extracting all the power and placing them in a power kit, or something?


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 Post subject: Re: An un-fuse button would be a great idea!
PostPosted: Sun Jul 31, 2016 8:27 pm 
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I noticed a flaw and thought of a new rule, you can un-fuse crafted items, but can't use the items to craft.


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 Post subject: Re: An un-fuse button would be a great idea!
PostPosted: Sun Jul 31, 2016 10:40 pm 
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Joined: Sun Dec 13, 2015 4:24 pm
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hm... nah


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