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 Post subject: Sound & Effect
PostPosted: Tue Mar 05, 2013 5:28 am 
Specialist
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Joined: Thu Feb 21, 2013 12:25 pm
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Location: Italy
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Actually, the music volume is very high, I had to mute ...
Also the effects volume is high, bearable (with exception of missiles, very high).
You should take a gradual switch to adjust the two volumes.
example wrote:
Low 0 _____▄__________ 10 High Music
Low 0 _______▄________ 10 High Sound Effect

Often, many players must play changed because of the high volume, with a setting you can have sound effects, resulting in a better and exciting style of play.

***↓
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A dire il vero, il volume della musica è molto alta, la ho dovuta silenziare...
Anche il volume degli effetti sono alti, tollerabili (ad eccezione dei missili, molto alto).
Ci vorrebbe un graduale switch per regolare i due volumi.
Esempio wrote:
Low 0 _____▄__________ 10 High Music
Low 0 _______▄________ 10 High Sound Effect

Sovente, molti players devono giocare mutati per via dell alto volume, con una regolazione è possibile avere gli effetti sonori, comportando un migliore e stimolante stile di gioco.

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*Sorry my English, I m Italian and I use Google Translate...

Bye from Sdru

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 Post subject: Re: Sound & Effect
PostPosted: Tue Mar 05, 2013 5:39 am 
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yes, would be nice

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 Post subject: Re: Sound & Effect
PostPosted: Tue Mar 05, 2013 6:11 am 
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Good idea. We already have that for BD, don't see why we couldn't add it for SM. (:

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 Post subject: Re: Sound & Effect
PostPosted: Tue Mar 05, 2013 11:37 am 
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Joined: Thu Nov 01, 2012 1:36 pm
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Ferr3t wrote:
Good idea. We already have that for BD, don't see why we couldn't add it for SM. (:


I like that ferret gif, can I hug him after his bath time? :D


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