Joined: Sat Feb 09, 2013 4:02 am Posts: 7 Gender: male
I would like to suggest to increase the cost of use of the final artillery weapon at lvl 65, as it has almost no downside except for minimal heat generation. Its damage is higher than any arm mounted weaponary (except for railgun) and its range with 4-9 almost unavoidable. Matches tend to become very oneside, once a mech is in range 4+.
I think the rocket cost has simply been forgotten, when this weapon was introduced as follow-up of the artillery 3 with -10rockets cost.
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