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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 12 posts ]  Go to page 1, 2  Next

Do you liek my idea?
I LIKE YOUR AMAZING IDEA! 67%  67%  [ 14 ]
Hatergonhate 10%  10%  [ 2 ]
tWeAk 24%  24%  [ 5 ]
Total votes : 21
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 Post subject: Item type suggestion. Yay new weapons! ^^
PostPosted: Mon Feb 18, 2013 4:11 am 
Corporal
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Hiya! I want to give my opinions on a new arm slot type quipment. Really I want a "Shield" attached to my arm slot. Maybe it can give resistance or maybe % or flat HP.

As second, I want you to think about "Damage over Time" type of weapons. Aren't they funny? Why not adding 2-3 of them to see community approval? Hmm, furthermore, why only DoT? Lets add "Heat over Time" and "Energy loss over Time"?

DoT-> An attack that makes continious explosions for 2 turns
HoT-> An attack that burns target and it heats it up over 2-3 turns. Maybe minor damage too.
EloT-> An attack that disturbs mech's energy system and makes it lose some energy regen for 2-3 turns.

(I would recommend them to be un-stackable and short duration or people will abuse it ^^ )

Happy hunting!

-Poll added-

-Ferr3t

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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Thu Feb 21, 2013 12:35 pm 
Corporal
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it seems this idea was so lame that no one gave a... reply :P nm.
(it is my way to say "bump!")

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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Fri Mar 22, 2013 12:23 pm 
Sergeant
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add the poll thing next time


yes for shield

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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Fri Mar 22, 2013 12:40 pm 
Lieutenant Major
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Damage over time seems cool :) I like that idea :)

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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Sat Mar 23, 2013 2:54 am 
Major
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I actually really like your ideas and think that they could add a whole new level of depth to the game, huge yes from me! :)

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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Sat Apr 06, 2013 2:49 am 
Corporal
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wow. I was away for weeks and checked the forum just now.
You seem to like my idea and even "poll" it and it made my super happy :D
thanks & Happy Hunting!

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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Sat Apr 06, 2013 5:37 am 
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The drones are already a sort of damage over time attack (you use them once, and each round more damage is done).

What advantage would DoT weapons have over normal weapons?
If I had a weapon that does x damage over one turn, why would I choose a weapon that does damage over 2 turns?

And as matches are usually short (only several turns), long duration weapons loose their efficiency.

I don't like the idea, but it has potential, so I vote tweak


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 Post subject: Re: Item type suggestion. Yay new weapons! ^^
PostPosted: Sun Apr 07, 2013 5:38 am 
Corporal
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I'm lv 25 now, my battles are lasting 7-12 turns according to my experience. Meaning it is enemy's turn 3-6 times so an effect that lasts 2-3 can inflict its max. At least, even if you won't use a DoT weapon, I want to...

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