Just like the title says. The 'Electricon Mark I' drone does 'Max Energy Damage' which lowers energy capacity, and in my opinion this is a bad idea. This isn't a new feature for everyone to use, no mythical is. This is a premium item, restricted to the elite players who will give Tactisoft as much cash as they need, just so they can abuse a ridiculously overpowered feature, and this is my point. SuperMechs has slowly become a true pay-to-win game ever since epic/legendary items were introduced. First legendaries, then new legendaries to buy, then a ranking system that favours elites, then battle credits, then mythicals. In the old game the top players used the same weapons as
everyone else. You had to spend a long time grinding for credits to buy parts. Yes, it took time and effort, but at least you could compete without emptying a truckload of cash into the game. This is how it should be. New players only get a few chances for mythicals in this game, and the 3 guaranteed mythicals in this game aren't guaranteed to be good. Older players get even less of a chance. Gift keys are unlimited, yes, but they're inefficient. You have to wait 45 days for them to reset, you only get a silver box, and if the account you give it to becomes idle, you can't free it up to give it to someone else, ever. The recent change to gift keys to reward you with a silver box instead of a gold proves this even more. Every major change has done this. Soon it will be impossible to win against elites when they get
weapons that can drain max energy. Seriously, if Tactisoft wants free players to stay in the game, they should at least add some more easily accessible items. That is, of course, it their goal is to keep the free players playing, which would bring in more new players anyway since more players would exist. With so many new pay-to-win features in the game, you would think Tactisoft wants to form a community of indestructible elites that grind up all new free players, just so they can keep milking the cash cow. Think about it.