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 Post subject: enrgy cost of heat drones
PostPosted: Sat Nov 16, 2013 4:28 pm 
Corporal
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Why did you raise the firing cost of heat drones only? to fire heat drones now cost enrgy AND creates heat (at your own mech)....
energy draining drones should create heat now also when fired....


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 Post subject: Re: enrgy cost of heat drones
PostPosted: Sun Nov 17, 2013 3:17 am 
Second Lieutenant
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Yeah, i was wondering the same thing when i came online today.

Basically almost every drone above lvl10 uses extra 10 energy to fire. And not only heat drones but physical ones as well.
For example: i don't remember Antares using 19 energy and 9 heat per shot. I remember it using only 9 energy and 9 heat per shot.

Edit 01:
And that's not the only thing, Energy shields now need 3 energy to absorb 1 dmg and Heat shields need 2 heat to absorb 1 dmg.

Edit 02:
Another thing i noticed was that sword dmg has been reduced slightly.
E.g. Call of Lightning now does 63-93 dmg, it used to deal 70-100 dmg.

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 Post subject: Re: enrgy cost of heat drones
PostPosted: Mon Nov 18, 2013 6:55 pm 
Second Lieutenant
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also heat weapons require energy, this is not good....also the gladiator legendary torso lvl 30 is very weak


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 Post subject: Re: enrgy cost of heat drones
PostPosted: Tue Nov 19, 2013 6:23 am 
Second Lieutenant
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So, most heat drones now use only 5 energy per shot (was 10 energy per shot before).

But now i discovered that teleport and hook are using more than twice the energy than before. Charge now also uses energy.
(E.g. lvl30 regular harpoon used to use 27 energy, now it uses 64 energy.)

Edit:
All teleports, hooks and charges are now single use. Oh well...

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 Post subject: Re: enrgy cost of heat drones
PostPosted: Tue Nov 19, 2013 7:50 am 
Second Lieutenant
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remember...beta version.... :D


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 Post subject: Re: enrgy cost of heat drones
PostPosted: Wed Nov 20, 2013 12:44 am 
Second Lieutenant
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Yeah, i do know that SM is still in Beta state but still, announcements about new and upcoming changes would be appreciated.
Better to announce changes rather than secretly change the game and let the players find out the changes for themselves. Secrecy won't build any trust amongst players.

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 Post subject: Re: enrgy cost of heat drones
PostPosted: Wed Nov 20, 2013 11:09 am 
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yes, beta of course. we all now that, and not all changes are bad.ok. fine.
But now range of hook has changed, drones changed again (see above) and so on...
It's getting ridiculous.
Why not making all items data fluctuating all the time...?
(sorry for that, but in the last weeks, every time i want to fight a lil bit, I have to check every gear if it is like before. in most case elementary things have been changed in very short time and rearrangement of the builds are a must for not beeing a "victim" in the arena)
A little bit more consistency is what I would prefer (..and if I look at different subjects: I'm not the only one feeling like this)


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 Post subject: Re: enrgy cost of heat drones
PostPosted: Wed Nov 20, 2013 6:23 pm 
Second Lieutenant
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i agree with that....totally


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 Post subject: Re: enrgy cost of heat drones
PostPosted: Wed Nov 20, 2013 10:51 pm 
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i actually find this very clever, raise the prices of energy on everything and fail to make moduals more useful or the torso more energy efficient. This game is on it's way to being the best game ever. And the best part is i couldn't even type that with a straight face

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 Post subject: Re: enrgy cost of heat drones
PostPosted: Fri Nov 22, 2013 12:36 pm 
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lilconquer wrote:
i actually find this very clever, raise the prices of energy on everything and fail to make moduals more useful or the torso more energy efficient. This game is on it's way to being the best game ever. And the best part is i couldn't even type that with a straight face


funny you're only saying this cuz you're owning for now :lol: and have a pretty smart build. But true the game is getting better , stable, this way .

Aeacus wrote:
Edit 01:
And that's not the only thing, Energy shields now need 3 energy to absorb 1 dmg and Heat shields need 2 heat to absorb 1 dmg.


-some torso's , builds , regenerate alot of energy/heat shutdown ( or with modules) they are overpowered.

and for the drones that require heat and energy , these are great ideas but should have done it from the beginning.

:D 1 question When is there going to be a tournement :?: not a money prize but a legendary item tournament. cuz even if ya have money and no chane plus 1% legend item luck, whats the point? allready have done it , but (5 legendary items) please


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