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 Post subject: Too many changes....
PostPosted: Thu Oct 31, 2013 1:38 pm 
Corporal
Corporal
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Joined: Sun Dec 30, 2012 10:10 am
Posts: 52
short/ mid range weapons are long distance now, physical sword damadge has changed and pushback added now, the multi res. module thing(other topic)....After the last big one (which was more or less not the "big hit") update I thought things are "safe" now for a while...(yes it's beta...ok) but I spent a lot of money to get a competetive mech in the system you choose and now these things are partially useless.
In sports the rules are changed also, but not during the game....(mean in such short periods and with these big differences...)

Anyway, thanks for developing..


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 Post subject: Re: Too many changes....
PostPosted: Mon Nov 04, 2013 10:17 am 
Private
Private
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Joined: Mon Aug 05, 2013 2:09 am
Posts: 3
yeah im on on level 22 and artiraly 1 isn't 4-7 now its 7-8 :!: and they update the game DAILY so I hate this and everyone keeps thrashing me on multiplayer when it was 3.5 beta everything was fine now they killed the game this sucks!


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 Post subject: Re: Too many changes....
PostPosted: Mon Nov 04, 2013 11:17 am 
Specialist
Specialist
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Joined: Sun Oct 20, 2013 5:36 am
Posts: 29
and it has become impossible to buy lots of good stuff using simple SM, now you need tokens of those.

Typical confusion for online game developers, how to keep everyone happy and make money.

Also this game will probably die unless they change things, what is there except play against computer and online opponent, and i have been meeting the same list of opponents on online multilayer. This game has very little scope.

even against computer i am going to finish all of them, dunno what happens after that


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