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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Tue Oct 08, 2013 8:41 am 
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Oh, and talking about the brilliant improvements of the update: stomp is making more damage than swords. L-M-A-O !!

Ex: Meteor Sword, lvl 30 Epic Item: 58 physical damage
Cost: -12 energy, +12 heat

lvl 30 Epic legs: 65 physical damage
Cost: None

Yeah, it's pretty balanced, what a bad mouth of mine. :D


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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Tue Oct 08, 2013 9:03 am 
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Dear all, there is always one thing that i can't understand.

The thing is why there have no number box or edit box to input items number when i buy them, or even when i fuse them! I have to do these things one by one. It is a huge unconvenient and i guess everybody think so.

I think it's a simple thing for our greatest Devs to solve this problem, but why do this problem still stand there?

Please take a look at it and thanks . :)


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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Tue Oct 08, 2013 9:29 am 
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Filipas wrote:
Korupt wrote:
lilconquer wrote:
how did the other version not have a future? there were tons of active players everyday and the only thing people complained about was the glitches/bugs. and occasionally people using kits all the time. the game was great back then, nobody wanted a change and you guys through a huge change when nobody wanted it. are you trying to lose players and make a horrible game? if so you're doing a GREAT job. btw im not complaining because it's making me any worse, i still win like i did before but the problem is i am stuck with 1 build at lvl 24 and i cant get rare+ items for my level, nor can i get stuff for lower lvls if i want to try something different. im completely STUCK with what i have and tbh that gets boring af

I feel the need to ask this simple question, if the game was doing as badly as you say don't you think they would have reverted back until they can polish it more? In my opinion what you have is a handful of people that dominated before and posted on the forums, now the game really has been balanced out better and the new players are performing well and enjoy the game. It just so happens that those players aren't really on the forums yet.




i dont think the game is balanced, sorry to say this, but only those wich had luck at the items boxes were priviliged to have many wins, that means, more money, that means, more chance to get good items.

I do agree that luck can play a large role not always but sometimes it can. That is why I have suggested something that does not require luck and will allow you to build your mech exactly how you want it with time.

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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Tue Oct 08, 2013 10:27 am 
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khalia wrote:
Oh, and talking about the brilliant improvements of the update: stomp is making more damage than swords. L-M-A-O !!

Ex: Meteor Sword, lvl 30 Epic Item: 58 physical damage
Cost: -12 energy, +12 heat

lvl 30 Epic legs: 65 physical damage
Cost: None

Yeah, it's pretty balanced, what a bad mouth of mine. :D



Like last time and at the beginning of Supermechs when we added every week new levels and weapons, we have a guy sitting on this. (Thank you Franz)
He will look into it and change stats where its needed.
Still, legs will be more powerful now than they were before for the reason that you don't change them so often anymore. You can easily have 2-4 levels the same torso and legs


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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Wed Oct 09, 2013 11:36 am 
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Ilona wrote:
khalia wrote:
Oh, and talking about the brilliant improvements of the update: stomp is making more damage than swords. L-M-A-O !!

Ex: Meteor Sword, lvl 30 Epic Item: 58 physical damage
Cost: -12 energy, +12 heat

lvl 30 Epic legs: 65 physical damage
Cost: None

Yeah, it's pretty balanced, what a bad mouth of mine. :D



Like last time and at the beginning of Supermechs when we added every week new levels and weapons, we have a guy sitting on this. (Thank you Franz)
He will look into it and change stats where its needed.
Still, legs will be more powerful now than they were before for the reason that you don't change them so often anymore. You can easily have 2-4 levels the same torso and legs

so you make legs stronger than the strongest sword in the game? but back on what andy said is that we have to grind like a mofo to get a good lvl 30 build, i dont have a lvl 30 build so im basiclly stuck grinding with a lvl 24 build that i cannot change AT ALL until i get a build that is ok to try out at lvl 30, if i tried fighting there right now i would be completely creamed and if players are forced to play the grinding/losing game. they will quit and find a better/more balanced game out there

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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Wed Oct 09, 2013 11:50 am 
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Ilona wrote:
starwa7s wrote:
This forces you to grind you way up to level 30 where you can start to compete. Even once you've got up there it will require you to win nearly 3000+ battles to afford the items boxes needed to get lucky enough for legendary items. Which means you are stuck with 1 build that you constantly have to work on, and that will get seriously boring after a while.

You could purchase item boxes with reds, however the chances getting legendary items are still far to low. I know the game doesn't want to become a pay to win game, but you could spend $100 and you might just get 1 or 2 legendary items, a waste of money if you ask me, especially for beta game that is still going to under go more changes.

While I see the new update attracting new playyers since there is quite a lot of depth to the game now, I also think you might be chasing those players away when they come to understand how much time and effort (or money) they need to put in to get anywhere.


I am not sure how you made this calculation...
A small item pack cost 12k sm credits on level 30 and each win gives you around 2400 credits. So, its 5 (won) battles to purchase 3 new items and 33 packs in worst case till you have a legendary.
About more changes: Yes, there will be some! We are working on fights where you can win items, we want to add a daily bonus, and more stuff when you reached level 30, etc etc. 8-)


I'm at 46 item boxes now and still no legendary item.

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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Wed Oct 09, 2013 3:50 pm 
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starwa7s wrote:
Ilona wrote:
starwa7s wrote:
This forces you to grind you way up to level 30 where you can start to compete. Even once you've got up there it will require you to win nearly 3000+ battles to afford the items boxes needed to get lucky enough for legendary items. Which means you are stuck with 1 build that you constantly have to work on, and that will get seriously boring after a while.

You could purchase item boxes with reds, however the chances getting legendary items are still far to low. I know the game doesn't want to become a pay to win game, but you could spend $100 and you might just get 1 or 2 legendary items, a waste of money if you ask me, especially for beta game that is still going to under go more changes.

While I see the new update attracting new playyers since there is quite a lot of depth to the game now, I also think you might be chasing those players away when they come to understand how much time and effort (or money) they need to put in to get anywhere.


I am not sure how you made this calculation...
A small item pack cost 12k sm credits on level 30 and each win gives you around 2400 credits. So, its 5 (won) battles to purchase 3 new items and 33 packs in worst case till you have a legendary.
About more changes: Yes, there will be some! We are working on fights where you can win items, we want to add a daily bonus, and more stuff when you reached level 30, etc etc. 8-)


I'm at 46 item boxes now and still no legendary item.

Ilona did a simple math miscalculation:
You may need to buy more or less than 33, it's all luck. but when you buy it a lot(really a lot) the ratio will get closer to 1 legendary in 33 boxes. That means you're going a bit unlucky there, hope u get one soon :)

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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Wed Oct 09, 2013 5:16 pm 
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It all depends how it is coded, my guess is atm it is written so every time you open the box you have a 1% chance it does not build on itself thus ensuring every so many boxes you will have 1 legendary. As for starwa7s comment about it chasing away players I do not think that is correct, countless games thrive on the premise of hunting for that perfect item and perfect build.

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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Wed Oct 09, 2013 5:38 pm 
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Korupt wrote:
It all depends how it is coded, my guess is atm it is written so every time you open the box you have a 1% chance it does not build on itself thus ensuring every so many boxes you will have 1 legendary. As for starwa7s comment about it chasing away players I do not think that is correct, countless games thrive on the premise of hunting for that perfect item and perfect build.


If that build is obtainable. Right now if you don't have legendary builds you lose to the ones that do (a lot). Nobody likes losing repeatedly. This also means you're gaining less money than on wins, making it even harder to obtain those items you need.

Right now I've been playing this game at least 12-13 hours a day since the update came around and I still haven't managed to get a lvl30 legendary item... and that's with winning most of my games (90-95%) because I was fortunate enough to have a strong level 22 build.

I'm getting bored of using the same build over and over. I don't have the option to use another build because I don't have strong enough items for it and it is painful to see how much effort I'm putting in to a game and receiving useless items for it.

I know I'm only sticking around because the game is made by Tacticsoft. If it were any other company I would have long given up with the game :P

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 Post subject: Re: WHAT IS IT GOING TO TAKE??
PostPosted: Wed Oct 09, 2013 6:08 pm 
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starwa7s wrote:
Korupt wrote:
It all depends how it is coded, my guess is atm it is written so every time you open the box you have a 1% chance it does not build on itself thus ensuring every so many boxes you will have 1 legendary. As for starwa7s comment about it chasing away players I do not think that is correct, countless games thrive on the premise of hunting for that perfect item and perfect build.


If that build is obtainable. Right now if you don't have legendary builds you lose to the ones that do (a lot). Nobody likes losing repeatedly. This also means you're gaining less money than on wins, making it even harder to obtain those items you need.

Right now I've been playing this game at least 12-13 hours a day since the update came around and I still haven't managed to get a lvl30 legendary item... and that's with winning most of my games (90-95%) because I was fortunate enough to have a strong level 22 build.

I'm getting bored of using the same build over and over. I don't have the option to use another build because I don't have strong enough items for it and it is painful to see how much effort I'm putting in to a game and receiving useless items for it.

I know I'm only sticking around because the game is made by Tacticsoft. If it were any other company I would have long given up with the game :P

I have made a suggestion that will help with gaining those perfect items and remove a bit of luck and it was well received. Maybe it will be put in soon and can alleviate some of this.

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