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 Post subject: Re: SuperMech Tournament
PostPosted: Sun Aug 18, 2013 10:40 pm 
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well I went over most of that in the opening post.. if you'll read that then if you still don't know re ask those questions or any others you may have that'd be great

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 Post subject: Re: SuperMech Tournament
PostPosted: Sun Aug 18, 2013 10:55 pm 
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RupertAngier wrote:
well I went over most of that in the opening post.. if you'll read that then if you still don't know re ask those questions or any others you may have that'd be great

Well, i didn't read the first 4 pages of this topic (too much text for me). :lol:

Though, tourney rules are somewhat incomplete in my opinion.
E.g. do you have to use the same mech with the same build and kits for all of your opponents? If not, it's quite easy to scout out your opposition and build a mech that may beat him easely.

Also, who determinates the matchmaking level? And does both mechs need to be at the same level? (E.g. if i'd use my lvl20 mech, i'd loose every singe time against lvl22+ Lucifer build. Not very fair is it?)

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 Post subject: Re: SuperMech Tournament
PostPosted: Sun Aug 18, 2013 11:22 pm 
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no you can use different mechs in different battles..
and yes to what you said about it that's part of the strategy.. but they can also do the same thing to you so don't expect it to be easy..
So one of you is randomly pick you then pick both you and your opponents mech level cap where you can't use anything above that level... everything is fair.. then the other person picks the cap.. best 3/5 wins completely
If you think about it it's pretty decently fair and should be interesting to watch..

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 Post subject: Re: SuperMech Tournament
PostPosted: Sun Aug 18, 2013 11:39 pm 
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But what happens when opponent chooses matchmaking level and let's say that i don't have a mech at that level? Nor i have enough money to build myself that mech? Does that count as an automatic foreit from me?

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 Post subject: Re: SuperMech Tournament
PostPosted: Sun Aug 18, 2013 11:45 pm 
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well you better pray for a miracle... so if you get to pick first all you have to do is defend your pick battles.. and if you don't get to pick first you have to break your opponent one time in his pick.. so it should be interesting to see.. it's not "fair" but it's as fair as I could think to make one tournament..

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 Post subject: Re: SuperMech Tournament
PostPosted: Sun Aug 18, 2013 11:53 pm 
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Yeah, it's usual the 1st tourney is more of a trial and error than anything certain. Following tournaments are usually betterly organized and any flaws are woven out.

Either way, you can sign me up. (I'm also Aeacus in the game.)
Now, we just need to wait and see how it turns out.

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 Post subject: Re: SuperMech Tournament
PostPosted: Mon Aug 19, 2013 1:26 am 
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RupertAngier wrote:
no you can use different mechs in different battles..
and yes to what you said about it that's part of the strategy.. but they can also do the same thing to you so don't expect it to be easy..
So one of you is randomly pick you then pick both you and your opponents mech level cap where you can't use anything above that level... everything is fair.. then the other person picks the cap.. best 3/5 wins completely
If you think about it it's pretty decently fair and should be interesting to watch..

I thought there were no caps, simply a normal matchmaking range chosen from the player.

Here's my issue with a cap: A cap can be quite confusing for level 20. If someone wants to build a level 19 mech, so that said player receives an extra set of turns, but is naturally at a much higher level than their opponent, they more likely will start second because all players will naturally be at level 20 from the standpoint of the game (and no player will be able to discern whether or not the player is actually beneath level 20)!
Furthermore, if a cap is chosen at level 20, both mechs will have to be level 20 because there will be no strategic advantage about starting at level 19 or below (because the computer will only recognize levels 20 and above). So this will make a cap of 20 have less strategic outcomes than normal as there can be fewer optimal designs at that level.

Here's the fix: Instead of "cap," institute a matchmaking range chosen by a player. If a player chooses level 20 as their matchmaking range, then level 23 will be included (as well as 17, but this likely will never be chosen), just like playing level 20 in the game.

I also have a few remaining questions.

1) Just to clarify, it is okay to use kits in tournaments, correct?

2) If someone is fighting at the same level as you, are we still alternating first turns? If so, what happens if there is an odd number of rounds?

3) So its first to win 5 games, correct? Not first to win by 2 after or at 5 games, right? Does this mean the first player gets to choose 3 matchmaking ranges (or caps) and the second player to chose, only gets to choose 2, if it makes it that far? If first to win by two games is not already implemented, would you be amendable to changing it to the first player to win by 2 games so that someone has to win the other person's matchmaking choice to win the bracket?

Thank you in advance! I really appreciate all the hard work you put into the tournament Rupert (and all the admins for allowing this tourney to happen!).

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 Post subject: Re: SuperMech Tournament
PostPosted: Mon Aug 19, 2013 7:15 am 
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well I do think that would be part of the strategy if you used a mech that was a level below the cap... and you got to go first.. it also would most likely make your mech worse than your opponents mech.. if it's not props to you and you'll probably win the battle.. but I personally feel using a lower leveled mech even if it's just one level should give you an advantage.. also this will sort of help the noobs don't have a mech for EVERY single level...

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 Post subject: Re: SuperMech Tournament
PostPosted: Mon Aug 19, 2013 7:18 pm 
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RupertAngier wrote:
well I do think that would be part of the strategy if you used a mech that was a level below the cap... and you got to go first.. it also would most likely make your mech worse than your opponents mech.. if it's not props to you and you'll probably win the battle.. but I personally feel using a lower leveled mech even if it's just one level should give you an advantage.. also this will sort of help the noobs don't have a mech for EVERY single level...

but if noobs only have a few levels, wouldn't it make more sense to have a matchmaking range? What if a noob only has a level 21+ mech, and a veteran has practiced well on a 20 build?

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 Post subject: Re: SuperMech Tournament
PostPosted: Mon Aug 19, 2013 8:51 pm 
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the scout moto is be prepared cause lifes not fair.. the noob would have a fair chance on his picks and if he'd been prepared he'd have extra sc to make that type of mech or he'd already have a mech semi close to that etc... the purpose is to see who is the best.. a noob probably isn't.. etc..

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