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 Post subject: Singleplayer Campaign completed
PostPosted: Fri Jul 26, 2013 8:08 pm 
Corporal
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Just a quick brag, cant resist.
I finally managed to complete singleplayer campaign, it really was alot of work and lots of tinkering with setups, but totally worth it. 8-) also wanna ask has anyone else done this yet ?

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Last edited by Souldescent on Sun Jul 28, 2013 5:30 pm, edited 1 time in total.

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Fri Jul 26, 2013 8:36 pm 
Major
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Congratz man, you'd have to be one of the first to have done this :)

Must have been pretty satisfying.. How long did it take?

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Fri Jul 26, 2013 11:13 pm 
Second Lieutenant
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6 days ago, i also completed mine:
Aeacus wrote:
As far as this Single Player Campaign goes, it's not utterly hard.
I completed it with my lvl53 build.

If anyone like to know what happens after you've completed the Single Player Campaign, look HERE (it's written in my last post, under the Edit section). But be warned, if you like to find out yourself what happens at "the end" then don't look under the spoiler. ;)

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Aeacus

This quote is taken from THIS topic.

And how long did it take? Well, it did take exactly so long from that day when the new Single Player Campaign was introduced up to the 21st July. (When new Single Player Campaign came, the lowest lvl mech for me was lvl62 insane mech.)

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Sat Jul 27, 2013 9:41 am 
Second Lieutenant
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I finished it too - couldnt finish off the last few insane with my level 53 dual sword build, so I had to buy a couple of meteor swords to finish off.

But its somewhat of an anticlimax having done so.

I have suggested (here - viewtopic.php?f=409&t=25565 ) that once the campaign is finished it should show the same map but all enemies are open, or level 10, 20, 30, 40, 50, 60 and 70 are open. This would allow us to use lower level builds for testing, fun or farming.
Drop in and vote 'yes', if thats a sensible idea.

EDIT TO ADD
Infact this has been kind of implemented already - you get an enemy of about your level when you hit 'pracitce' at 70, 53 and 27 I have doen practice to confirm this.
The level increases as you defeat them, but not one level increase per win - there may well be a normal hard insane formt.


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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Sat Jul 27, 2013 6:12 pm 
First Lieutenant
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I still really like your original idea. There really is no practical way to farm in non-multiplayer mode. True, it is possible to farm with the comp (by losing a lot), but its just not the same.

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Thu Aug 01, 2013 4:37 pm 
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It took me 2-3 days after the initial update to complete the campaign but I did. There a couple of bugs after the campaign is completed. One positive, one negative. I'll let you find them.

Mechzilla


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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Sun Aug 04, 2013 12:53 pm 
Second Lieutenant
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Another campaign, another completion. 8-)

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Sun Aug 04, 2013 12:59 pm 
First Lieutenant
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Aeacus wrote:
Another campaign, another completion. 8-)

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These guys are crazy... that's a tru love.. With mech... Congo

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Sun Aug 04, 2013 2:35 pm 
Corporal
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Aeacus wrote:
Another campaign, another completion. 8-)

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Good for you ! :)

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 Post subject: Re: Singleplayer Campaign completed
PostPosted: Sun Aug 18, 2013 9:31 am 
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Finally! :D

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