It is currently Thu Oct 23, 2014 6:51 am

All times are UTC - 5 hours



Forum rules


Please stay on topic.

Respect other community members and moderators/administrators.

No spam.



Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Any suggestions for Mamut builds
PostPosted: Thu Jul 18, 2013 5:25 am 
Second Lieutenant
Second Lieutenant
 Profile

Joined: Fri Jun 14, 2013 7:55 am
Posts: 191
Location: Qatar, hot and sandy.
Gender: male
As the title says; Any suggestions for Mamut builds?

At the risk of stating the obvious, there in only 1 top weapon slot and 4 side weapons, with 6 module slots and great heat/energy starting point (50 regen40). But no missiles, so long range options are limited unless using a missile module.

I am thinking the full shield that stops 50% damage looks realistic here, probably with 3 heat or energy packs (for heat or energy shield). Probably a single slot for resistsance module and two armour plates to finish off...
I am thinking two swords ...

So what weapons, and what about my initial thinking on modules?
Do I need a missile module?
What range would be priority for a hiher level mech build?


Top
 

 Post subject: Re: Any suggestions for Mamut builds
PostPosted: Thu Jul 18, 2013 5:48 am 
Sergeant
Sergeant
User avatar
 Profile

Joined: Sun May 12, 2013 7:33 am
Posts: 120
Location: Australia
Gender: male
Devastator, Shockwave and 2 Pitchforks of Doom with a 2-3 range weapon for top?

_________________
StormCoyote (7336467) & SideOneDummy (7367266)
THE SWORD MASTERS
Image


Top
 

 Post subject: Re: Any suggestions for Mamut builds
PostPosted: Thu Jul 18, 2013 2:24 pm 
Corporal
Corporal
User avatar
 Profile

Joined: Wed Jun 19, 2013 2:14 pm
Posts: 57
Location: Maryland
Gender: male
BigDaddy22 wrote:
As the title says; Any suggestions for Mamut builds?

At the risk of stating the obvious, there in only 1 top weapon slot and 4 side weapons, with 6 module slots and great heat/energy starting point (50 regen40). But no missiles, so long range options are limited unless using a missile module.

I am thinking the full shield that stops 50% damage looks realistic here, probably with 3 heat or energy packs (for heat or energy shield). Probably a single slot for resistsance module and two armour plates to finish off...
I am thinking two swords ...

So what weapons, and what about my initial thinking on modules?
Do I need a missile module?
What range would be priority for a hiher level mech build?

Forget the rocket module, as long as you have charge and teleport you won't have to deal with long range much. Get an H&E module along with one heat or energy depending on shields, weapons, etc. 2 armor plates sounds good. Don't go with two swords, you'll hardly ever be able to use them both in one turn, and you won't get enough use out of the second one for the price. Try to find a good draining weapon, solidify your energy/heat advantage. I haven't played the game too long but I mostly know what I'm talking about.

_________________
Hi, I'm KlassikKiller, you might see me in the 40's and 50's of the ranking board, or the 4000's and 5000's, it really depends on the time of day. If you want to add me, my player ID is 7847280


Top
 

 Post subject: Re: Any suggestions for Mamut builds
PostPosted: Thu Jul 18, 2013 2:34 pm 
Second Lieutenant
Second Lieutenant
User avatar
 Profile

Joined: Thu May 30, 2013 6:14 pm
Posts: 274
wahahahaha

do you even Mamut bro? ;) :lol:

_________________
The Deflowerer hungers at levels 22, 27, 33, 39, 45, 52 and 70. Get Deflowered today with our special rare items! Nowhere will you find such solid builds! Super Mech players... Deflower yourselves!


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
WarLingo Android Mobile Game

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl