no you can use different mechs in different battles..
and yes to what you said about it that's part of the strategy.. but they can also do the same thing to you so don't expect it to be easy..
So one of you is randomly pick you then pick both you and your opponents mech level cap where you can't use anything above that level... everything is fair.. then the other person picks the cap.. best 3/5 wins completely
If you think about it it's pretty decently fair and should be interesting to watch..
I thought there were no caps, simply a normal matchmaking range chosen from the player.
Here's my issue with a cap: A cap can be quite confusing for level 20. If someone wants to build a level 19 mech, so that said player receives an extra set of turns, but is naturally at a much higher level than their opponent, they more likely will start second because all players will naturally be at level 20 from the standpoint of the game (and no player will be able to discern whether or not the player is actually beneath level 20)!
Furthermore, if a cap is chosen at level 20, both mechs will have to be level 20 because there will be no strategic advantage about starting at level 19 or below (because the computer will only recognize levels 20 and above). So this will make a cap of 20 have less strategic outcomes than normal as there can be fewer optimal designs at that level.
Here's the fix: Instead of "cap," institute a matchmaking range chosen by a player. If a player chooses level 20 as their matchmaking range, then level 23 will be included (as well as 17, but this likely will never be chosen), just like playing level 20 in the game.
I also have a few remaining questions.
1) Just to clarify, it is okay to use kits in tournaments, correct?
2) If someone is fighting at the same level as you, are we still alternating first turns? If so, what happens if there is an odd number of rounds?
3) So its first to win 5 games, correct? Not first to win by 2 after or at 5 games, right? Does this mean the first player gets to choose 3 matchmaking ranges (or caps) and the second player to chose, only gets to choose 2, if it makes it that far? If first to win by two games is not already implemented, would you be amendable to changing it to the first player to win by 2 games so that someone has to win the other person's matchmaking choice to win the bracket?
Thank you in advance! I really appreciate all the hard work you put into the tournament Rupert (and all the admins for allowing this tourney to happen!).