So, i found another bug that isn't probably reported here yet.
Bug itself is incorrect values displayed at HP, energy and/or heat capacity.
The first screenshot is taken just when opponent's turn began.
As it's visible from screenshot, he's heat is 84/76 and he should shut down, thus wasting his first action point.
As seen from this screenshot (taken 6 seconds later than the first screenshot), he didn't shut down. Instead he used grappling hook as his first move on that turn.
Ofcourse this bug confused me a lot and i ended up loosing the battle.
So, i decided to look the replay to see if he was cheating or was there a display bug.
This last screenshot is taken from replay. As it's seen from replay, he had 26 extra heat capacity and also extra 90 HP than it was displayed to me during the battle.
This bug may be an isolated case or it may be more widespread, i don't know which one. But what i do know is that it's really annoying and it needs looked into since incorrect values will throw most players off from their strategy.