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 Post subject: HP hack/bug
PostPosted: Tue Jun 04, 2013 4:19 am 
Sergeant
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This player, Optimus Prime has been using a bug or a hack to this game.
If it is a hack, I would be satisfied if his account was banned or blocked, this looks like hacking software, however if this is a rare bug, please fix this, it totally makes the battles unfair.

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(ignore the eletric resist thing, I accidently moused over it when screen shotting).

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 Post subject: Re: HP hack/bug
PostPosted: Tue Jun 04, 2013 6:12 am 
Major
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Thank-you for reporting, looks to me like a bug. Will forward onto the dev team. :)

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 Post subject: Re: HP hack/bug
PostPosted: Mon Jun 10, 2013 10:34 am 
Private
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 Post subject: Re: HP hack/bug
PostPosted: Tue Jun 11, 2013 3:49 am 
SM Moderator
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definitely a bug...

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 Post subject: Re: HP hack/bug
PostPosted: Tue Jun 11, 2013 5:07 am 
First Lieutenant
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the bug is that he has 700 out of 610 hp right? or am i not seeing it.

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 Post subject: Re: HP hack/bug
PostPosted: Wed Jun 19, 2013 11:54 am 
Specialist
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Joined: Thu May 09, 2013 12:21 pm
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A bug really???

Please...

Optimus Prime benefits quite often from this bug.

And so did you, Storm Coyote... I remember that this bug happened quite often during OUR fights - but always on your side.

Why didn't I benefit from the same bug, though I am well over level 80???

PS: I have encountered this "bug" to newbies also, so spear me...


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 Post subject: Re: HP hack/bug
PostPosted: Thu Jun 20, 2013 7:06 am 
Sergeant
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Uzzakis wrote:
A bug really???

Please...

Optimus Prime benefits quite often from this bug.

And so did you, Storm Coyote... I remember that this bug happened quite often during OUR fights - but always on your side.

Why didn't I benefit from the same bug, though I am well over level 80???

PS: I have encountered this "bug" to newbies also, so spear me...


If that's the case, then yes it must be a bug, considering I have never used a cheat engine or whatever before. My appologies optimus prime.
Looks like a health module programming code error... and our battles were quite good too Uzzakis...

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 Post subject: Re: HP hack/bug
PostPosted: Thu Jun 20, 2013 3:26 pm 
Specialist
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Joined: Thu May 09, 2013 12:21 pm
Posts: 37
I still don't get it... this bug happens only to some... like you or optimus or...

I never saw my mech doing 3 moves in multiplayer instead of 2, as normal...

Again, this bug is not encountered to all my opponents, but to some, to which appears quite frequently

So here is my proposal:

- I shall reserve my constitutional right to not trust your word and avoid you for the future :(

- I shall continue to believe that you are not playing 100% clean

- I shall come out in the forum in a topic of your choice and make a public apology and a full retraction of my calomnious and unrightful accusations IF:

1. a programer of supermechs publicly acknowledges this bug and fixes it, for the future benefit of my decaying neurons...

or

2. this bug will happen to me also...

until then... you were a big dissapointment to me :(

I was looking forward to meet to in the arena and kick some tin / get some tin kicked, until your mech got a surprisingly better stamina... by hitting 3 times instead of 2...


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 Post subject: Re: HP hack/bug
PostPosted: Fri Jun 21, 2013 11:07 am 
Second Lieutenant
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I thought this was a hack, but after looking at the pictures you guys posted again, I noticed that the second player had the same total health value as the first player.

e.g. I suspect the true health values started as
610/610   700/700
but a bug caused p1's max health to be copied over to p2's max health
610/610   700/610

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 Post subject: Re: HP hack/bug
PostPosted: Fri Jun 21, 2013 11:38 am 
Jr. Mod
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fake wrote:
I thought this was a hack, but after looking at the pictures you guys posted again, I noticed that the second player had the same total health value as the first player.

e.g. I suspect the true health values started as
610/610   700/700
but a bug caused p1's max health to be copied over to p2's max health
610/610   700/610


Genius!! :P

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