Soirem wrote:
Me and my wording... I meant what is everything going to be scripted with, like notepad++ or some IDE?
I'm less interested in the graphics and more in te actual coding
Umm...let's see...
I think for now, I'll use WinForms lol
then, I'll just do a loop that loops at a rate of 60 FPS.
Then I'll just do some computations or so. (will probably involve calculus like...
Code:
x = this.x + fpsPassed ^ 2
y = this.y + fpsPassed ^ 2
for some projectiles...
Code:
x = this.x - m;
y = this.y - n;
I might create a curved path as well... unsure of how to do it though. lol
Code:
x = this.x + (this.x * fpsPassed)/(2 * axis.x)
y = this.y + (this.y * fpsPassed)/(2 * axis.x)
This is just the Path Projection part. I still need to work on animation by .apng probably
(animation is actually just steady replacing frames in reality
)