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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 10:32 am 
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I'm liking the idea of making training bases more valuable by having a higher training limit. The training limit being tied to soldier count isn't however going to stay because infantry/vehicles get far more advantage over tanks which already were at a disadvantage.

I'm thinking of changing the training limit to 30 units(Any type) In your base colony and 60 units of any type in your training base.

This would even out the training times between the 3 chassis and give a nice bonus to training bases to give them more value as a colony has multiple purposes but a training base has only 1.

What do you guys think of that tweak?


Also about the voting links, they are bugged right now and not showing the countdown when it should be. The countdown not showing is not by design, it's a flaw that's going to be fixed soon. We've got several fixes to the bugs that popped up since the update and will be going in today most likely.

-Andrew

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 10:35 am 
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I can live with building a squad at a time, but my concern is an option to disable music for your entire account. Getting music blared at me every time I change servers is more than a tad irritating.

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 10:37 am 
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targoon wrote:
Everytime you come to the worlds screen the enws pops up, and it says NEW, regardless of how many times i saw it...


This is a bug we're aware of and will be fixed soon. For now just close down the box.

-Andrew

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 10:44 am 
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Good change, but I'd say increase Training Base to 90 units.

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 11:15 am 
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BECAUSE OF THIS UPDATE IT WONT LET ME PLAY IT JUST KEEPS ON LOADING IF YOU FIGURE OUT WHATS WRONG MY EMAIL IS [email protected] IN NO CAPS. :twisted:


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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 11:24 am 
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AnitsuEx wrote:
One of my alliance guys were deleted from inactivity...and ALL his ops just dissapeared...no ops...no camps...just made like 40% of the base empty...

I don't remember it being this way :S or was this changed with it ?


It's been like this for a long time. Nothing is kept when a colony deletes except for crystals left behind on a camp where they used to be.

-Andrew

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 11:32 am 
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Andrew wrote:
AnitsuEx wrote:
One of my alliance guys were deleted from inactivity...and ALL his ops just dissapeared...no ops...no camps...just made like 40% of the base empty...

I don't remember it being this way :S or was this changed with it ?


It's been like this for a long time. Nothing is kept when a colony deletes except for crystals left behind on a camp where they used to be.

-Andrew



And of course relics and Mines :)

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 12:47 pm 
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umm it hasnt updated for me :S votes are the same no music when i click on advisor nothinhg happens

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 12:49 pm 
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Rewiind wrote:
umm it hasnt updated for me :S votes are the same no music when i click on advisor nothinhg happens

Clear your cache :)

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 Post subject: Re: Updates! July 1st, 2010
PostPosted: Sat Jul 03, 2010 3:23 pm 
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targoon wrote:
Rewiind wrote:
umm it hasnt updated for me :S votes are the same no music when i click on advisor nothinhg happens

Clear your cache :)

How can I do it? I'm newbie in this game, so I don't know very well... :oops:


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