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 Post subject: Updates! August 8th, 2009
PostPosted: Sat Aug 08, 2009 10:38 am 
Captain
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Joined: Sun May 31, 2009 9:23 pm
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# Added: Jam gates - 3-6 ticks for 20E.
# Added: Jam silos - 3-6 ticks for 20E.
# Added: Change alliance name / tag for alliance leaders - Currently no cost, small energy cost may be added in the future.
# Fixed: Spy issues with setting protection over colonies / outposts / relics.
# Fixed: Both origin and destination gate points need 24 control ticks to be used.
# Fixed: Spy protection going below 0 causing errors in adding new spy protection.

These are all in the game now, they were rushed into PROD after some minor testing on the RC world, please report any bugs and post any questions in this thread.

Have a good one!
-Andrew

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 Post subject: Re: Updates! August 8th
PostPosted: Sat Aug 08, 2009 11:01 am 
AANC Mentors
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Joined: Tue Jun 09, 2009 7:29 pm
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Woo Hoo i can now jam silos :D

Day of Darkness

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XOXO, Sky, Meow, COPS, CRAP, RAWR, SAGA, RoL, GS, XI, UTM, AoD, ECHO, TSK, Cbop.

RIP Mo.
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 Post subject: Re: Updates! August 8th
PostPosted: Sat Aug 08, 2009 12:45 pm 
First Lieutenant
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Weeeee!

Time to jam some gates :D

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I can't play for CRAP


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 Post subject: Re: Updates! August 8th
PostPosted: Sun Aug 09, 2009 11:49 am 
Major
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Joined: Mon Jun 01, 2009 9:22 am
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Finally, I can change my alliance name.

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