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 Post subject: Re: CoV v. TK
PostPosted: Mon Apr 30, 2012 4:19 pm 
Second Lieutenant
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another BR,3 of their ships got away tough :|

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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 3:14 am 
Second Lieutenant
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a sad day :D

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may all of you R.I.P. :arrow:

what happened to all of the mods ?

also what happened to your ranks Kapitan,exiled and Weeeee ? :lol:


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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 3:45 am 
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nice build

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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 6:26 am 
Second Lieutenant
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aister wrote:
nice build


tnx bro ;) Damage has become much more useful it would seem :ugeek:


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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 7:15 am 
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not really, the increase in damage doesn't do much good in a whole... I would either increase in range units for the damage, or put more armor for the defense than putting in some damage, hoping that the battle will go for more than 3 rounds with those damage still alive.

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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 7:46 am 
Second Lieutenant
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aister wrote:
not really, the increase in damage doesn't do much good in a whole... I would either increase in range units for the damage, or put more armor for the defense than putting in some damage, hoping that the battle will go for more than 3 rounds with those damage still alive.


Wise as ever Aister :D


But what I meant by that is that damage isn't as useless as they where in the past and if they build up some experience,they can replace the function of Armour and be as effective as range ;)

And oddly if damage's involved in an battle they get more exp :shock: or well I'm just not paying much attention :?


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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 8:48 am 
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not really, its defense is less effective than armor (since less HP), and attack is less effective than range.

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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 3:19 pm 
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Milanos wrote:
I do :)

Anyway, THAT many reds? Seriously? o_O Pretty nice.



Really Milan, I would think you of all people would notice those reds have been photoshoped -_-

Hi Zarule :D


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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 3:21 pm 
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Zarule6 wrote:
aister wrote:
nice build


tnx bro ;) Damage has become much more useful it would seem :ugeek:


The sarcasm flew right over your head, LOL.

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 Post subject: Re: CoV v. TK
PostPosted: Tue May 01, 2012 3:27 pm 
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inb4 the awkward feeling when he admits that it wasn't sarcasm

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