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 Post subject: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:24 am 
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I just had a battle which I lost very poorly and I hope people can help me out.

Attackers :
Army worth : 3900 metal, 900 oil and 30 soldiers.
Experience : initial > 27, gained from battle > 40.
Loses : 2700 metal, 500 oil and 22 soldiers.
Performance : 26%

Defenders :
Army worth : 6050 metal, 2250 oil and 38 soldiers.
Experience : initial > 0, gained from battle > 0.
Defenders lost ALL unit

My armies are 2 soldier with concussive weapon and armor upgrade, 3 mech with explosive and armor, 3 mech with explosive and dmg and 6 mech with explosive and range upgrade.

My army was much higher cost and my range units are in great advantage, I dont really understand why he lost so little to my ranged in first round, can someone explain my weaknesses?

Thanks a lot.


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 Post subject: Re: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:25 am 
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what exactly were the units?

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 Post subject: Re: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:27 am 
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pbleebait wrote:
what exactly were the units?


Well the game took on mars.

He had 9 buggy and 6 AI tank.

I had 2 martian marksmen, 3 razor, 3 rocket mech and 6 leviathan


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 Post subject: Re: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:38 am 
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the battle lasted 8 rounds.any battle more than 4 rounds and damage has the advantage.he had more damage.so he won.and your troops werent effective against his

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 Post subject: Re: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:47 am 
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hmmmmmm.....

I tested it on Battle sim and it would go something like this.

with his Anti inf, he easily took out your martian marksmen.

you have anti mech so you have advantage, but, he had lots'a armor and it took damage. He also had Damage units causing lots of damage to your mechs(though they were anti Inf). He had the right amount of damage and armor put together to destroy your units. he was lef with 2 buggies right?

He just got lucky.

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 Post subject: Re: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:50 am 
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anti mech is useless against vehs

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 Post subject: Re: Some help in analyze the battle please
PostPosted: Wed Dec 22, 2010 1:52 am 
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#3 thanks for the tip. But how come each round there were only like 2 units get killed? How do I make sure the round goes as less as possible?

#4 actually the battle report goes this:

Round 1 / 8 :
Attackers lost 1 units.
Defenders lost no units.
Round 2 / 8 :
Attackers lost 2 units.
Defenders lost 3 units.
Round 3 / 8 :
Attackers lost 2 units.
Defenders lost 2 units.
Round 4 / 8 :
Attackers lost 2 units.
Defenders lost 2 units.
Round 5 / 8 :
Attackers lost 2 units.
Defenders lost 2 units.
Round 6 / 8 :
Attackers lost 1 units.
Defenders lost 2 units.
Round 7 / 8 :
Attackers lost 1 units.
Defenders lost 2 units.
Round 8 / 8 :
Attackers lost no units.
Defenders lost 1 units.
Attackers won the battle !

I just dont understand how come 6 range units only killed 1 unit from him >_<


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 Post subject: Re: Some help in analyze the battle please
PostPosted: Thu Dec 23, 2010 2:02 am 
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range has low damage and HP.The stats goes like this

armor
health:high
damage:low
range:low

damage
health:med
damage:high
range:med

range
health:low
damage:med
range:high


To ensure the battle is 1 or 2 rounds,you should try to outnumber your opponent and have enough range troops to deal damage and armor troops to protect your range.

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