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 Post subject: Re: new battle system
PostPosted: Sat Jun 06, 2009 12:24 am 
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I meant anyone from your alliance, an "allied" colony is one in your colony whereas a "friendly" colony is an alliance you are at peace with. The only person you will not fight for a conquer with is someone from your own alliance.

-Andrew

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 Post subject: Re: new battle system
PostPosted: Sat Jun 06, 2009 1:50 am 
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spank wrote:
the forum says:
"Have a few tips? Want to help out some new players? Share your strategy with everyone!"

is this not a tip?


Thanks for the heads up. Since their is so much going on here as far as strategy guides, jasper probably thought you might be getting in the way of him ever coming with even a tip. :P

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 Post subject: Re: new battle system
PostPosted: Sat Jun 06, 2009 2:56 pm 
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ok
and maybe a bug
because i lost 156 units and we have battle report
but i can't see any army they say undefined


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 Post subject: Re: new battle system
PostPosted: Sat Jun 06, 2009 11:34 pm 
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superina wrote:
ok
and maybe a bug
because i lost 156 units and we have battle report
but i can't see any army they say undefined


You have 156 units already? :o

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 Post subject: Re: new battle system
PostPosted: Sun Jun 07, 2009 9:56 am 
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he might have played the beta :P

and that loves -.-

u take away the aspect of allies coordinating on target =/

does this happend on op's to?

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http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
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 Post subject: Re: new battle system
PostPosted: Tue Jun 09, 2009 3:31 pm 
Second Lieutenant
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i miss the old client already...

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 Post subject: Re: new battle system
PostPosted: Wed Jun 10, 2009 11:50 am 
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This will also help limit the unfair advantage of a massive sub empire, subs cannot all attack the same target together or they would fight each other!

-Andrew

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 Post subject: Re: new battle system
PostPosted: Wed Jun 10, 2009 12:36 pm 
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i'm not often in the "power allainces" where everyone have over 50 power, but what i often do is coordinating with other allainces.

belive me andrew i don't like subs, i took 10 Crystals on m5, could have joined a sub and not faught 16 squads incoming (won btw.), i like that it go against the sub empires, but don't give me a that good chanse fighting strong allainces.

but i'll try it out, i know u do what u do to make the game better

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Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


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 Post subject: Re: new battle system
PostPosted: Tue Jun 16, 2009 1:09 pm 
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Subs are going the way of the DoDo and I am happy for this. Subs ruined the game... I would look at these people in subs and just shake my head... Why play a game for world domination and become a lacky to a bigger empire?? Hate to imagine what sub-players are like in real life... I wonder if they have ever had a single personal thought of thier own... hmmmm... :|


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 Post subject: Re: new battle system
PostPosted: Thu Jun 18, 2009 8:05 am 
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Someone that is new to the game and wishes to learn from others might consider joining a sub-alliance. No major alliance will accept newbs and/or be kicked from alliance fast upon discovering they aren't skilled players.


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