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Xeru
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Post subject: Re: The Big Unit Build Comparison Posted: Mon Oct 31, 2011 7:17 pm |
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Joined: Thu Oct 13, 2011 1:58 am Posts: 316 Location: Mmhm...
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Um I can barely see the pic, but its all good, just click on the pic to see what's happening. This is very, very interesting... Things we learned: Armor sucks, period So does damage Pure range doesn't do well in higher numbers (cool) If you're confidence about outnumbering by 160+, 6:24 is the way to go. 10:10:10 is a very interesting build... I think next era, I'm going to try starting with 10:10:10, and transition into 6:24. This is brilliant. Thanks mate! If you want to take my advise, edit your OP with results that you've found.  Actually no. Can we see the graph extended to the negative x axis (fighting outnumbered)?
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Liam wrote: Rise my minions, VOTE FERR3T #1 FOR HEAD MOD!!
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Dolkar
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Post subject: Re: The Big Unit Build Comparison Posted: Tue Nov 01, 2011 6:38 am |
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Joined: Mon Nov 22, 2010 2:18 pm Posts: 80
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Dolkar wrote: Actually no. Can we see the graph extended to the negative x axis (fighting outnumbered)? It's in percentage, so anything below 100 is the build getting outnumbered... Wait.. I can just put in the link instead of the actual image.. so: http://i41.tinypic.com/293k038.pngIf you want to plot any other build, say so. I'll be working on a more interactive version now...
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Xeru
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Post subject: Re: The Big Unit Build Comparison Posted: Tue Nov 01, 2011 7:17 am |
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Joined: Thu Oct 13, 2011 1:58 am Posts: 316 Location: Mmhm...
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yes, I would like to see which builds lose most efficiently when fighting outnumbered. I'm strange like that. 
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Liam wrote: Rise my minions, VOTE FERR3T #1 FOR HEAD MOD!!
Simmen wrote: How are you not a admin Hal?..
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Dolkar
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Post subject: Re: The Big Unit Build Comparison Posted: Tue Nov 01, 2011 7:55 am |
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Joined: Mon Nov 22, 2010 2:18 pm Posts: 80
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Well... I think it's the 30R one... It's almost impossible to survive more than one round against a much stronger opponent, so to lose most effectively, you must deal as much damage as possible in the first round. What else would you want to use for that purpose instead of 30R?
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Xeru
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Post subject: Re: The Big Unit Build Comparison Posted: Tue Nov 01, 2011 9:36 am |
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Joined: Thu Oct 13, 2011 1:58 am Posts: 316 Location: Mmhm...
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I was mostly curious about under 30%, which wouldn't be killed in one round, but your choice. 
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Liam wrote: Rise my minions, VOTE FERR3T #1 FOR HEAD MOD!!
Simmen wrote: How are you not a admin Hal?..
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Dolkar
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Post subject: Re: The Big Unit Build Comparison Posted: Tue Nov 01, 2011 11:15 am |
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Joined: Mon Nov 22, 2010 2:18 pm Posts: 80
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Xeru wrote: I was mostly curious about under 30%, which wouldn't be killed in one round, but your choice.  Of course they would... But as you please: http://i39.tinypic.com/25p0a3m.pngNothing interesting going on there...
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tellerofpointedstones
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Post subject: Re: The Big Unit Build Comparison Posted: Mon Nov 07, 2011 8:47 pm |
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Joined: Mon Dec 14, 2009 9:25 pm Posts: 2495
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So...assuming your opponent uses probuild, and he outnumbers you 2 to 1, what would be the best build to deal the most damage to him and possibly win him?
_________________ No matter how long I have been gone, my heart will lead me back here. Do not cry for me, for I am happy. Instead, remember me with happiness.
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Dolkar
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Post subject: Re: The Big Unit Build Comparison Posted: Wed Nov 09, 2011 9:42 am |
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Joined: Mon Nov 22, 2010 2:18 pm Posts: 80
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You can't win against such strong opponent but you will deal the most damage, as I said before, with pure range build: 0A|0D|30R, which is logical - you probably won't survive till second round so the only opportunity to do damage is first round.
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tellerofpointedstones
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Post subject: Re: The Big Unit Build Comparison Posted: Thu Nov 10, 2011 9:57 am |
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Joined: Mon Dec 14, 2009 9:25 pm Posts: 2495
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Alright. Thanks. TIme to piss off the rank 1 alliance 
_________________ No matter how long I have been gone, my heart will lead me back here. Do not cry for me, for I am happy. Instead, remember me with happiness.
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