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 Post subject: Guide for non supporters
PostPosted: Wed Jun 15, 2011 2:26 pm 
Second Lieutenant
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Non-booster guide
1.build oil and metal production to level 5
2. build farm production to level 5 (this is so when its time for conquers to come out u have a stable population and source of income)
3.build energy to level 3
4.build barracks and build workshop to level 4
5. make sure to have gates spread out so you can get more conquers then what you could if you we to just attack from your colony
6.if you succeed in doing this and if your alliance is on the good side(higher up in ranking) you should have a successful era
be sure to vote and use the blue tokens

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 Post subject: Re: Guide for non supporters
PostPosted: Wed Jun 15, 2011 7:23 pm 
Major
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I think you should focus on your farms, oil and metal at the same priority, not build all your metal and oil THEN farms. :)

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 Post subject: Re: Guide for non supporters
PostPosted: Wed Jun 15, 2011 9:23 pm 
Second Lieutenant
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Ferr3t wrote:
I think you should focus on your farms, oil and metal at the same priority, not build all your metal and oil THEN farms. :)

you want to have a income so u can late build them do you not
however everyone has opinions and to one there own

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 Post subject: Re: Guide for non supporters
PostPosted: Sat Jun 18, 2011 6:00 am 
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Everyone has to build all farm, metal structures but for non supporters, build the basics:

level 2 farm, level 3 metal mine, level 2 oil, level 1 E, Infantry barracks, basic scan and sat scan.

Start going for resource outposts and conquers. After about a 100 or 200 ticks if you are in a good team, you'd be able to match up to any supporter. But that said boosting is a very common phenomenon. There rarely will be a team where not even 1 boosts.

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 Post subject: Re: Guide for non supporters
PostPosted: Sat Jul 16, 2011 2:42 pm 
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This should be advertised as "tips for non-supporters" as opposed to being labeled as a guide.

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 Post subject: Re: Guide for non supporters
PostPosted: Sun Jul 17, 2011 12:58 pm 
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I agree with ferret. Dont use too many blue tokens on farms

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 Post subject: Re: Guide for non supporters
PostPosted: Tue Aug 30, 2011 7:29 am 
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i played bd for a year now if u want to surive it about control none supporters can be as powerful as supports easyly people with 230 can beat people with 10k reds
:idea:
all u need is a helping hand

here a build guide that used by alot of non supports
1: farm lvl 2
2: metal mine lvl 3 (too attack i be :? if u didnt know :lol: :lol: :lol: )
3: oil well lvl 1
4: barrack or cav/veh building
5: damage if inf normal plain old armor cav or damage cav if u get more then 230 blues (metal/gold boost and wood/oil boost)
that about all u need

here a tip take ops and raze them great way to get a quick 300 metal/gold and 200 wood/oil and 5 workers
a normal new guy places a op beside him and 2 armor inf to it (not a great way to get started if u ask me)
1 damage inf and 1 armor inf (anti inf type) in a sqaud can take a op with 0 losses
hope u like :( if simmen doesnt know who ima

or a plain old damage cav (anti inf type)


Last edited by horaviator2 on Tue Aug 30, 2011 10:21 am, edited 1 time in total.

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 Post subject: Re: Guide for non supporters
PostPosted: Tue Aug 30, 2011 9:24 am 
Sergeant
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Im with Seth none of this seems like a guide, more like tips. Even then the tips are more common sense and hard to understand.

You need to write clearly and legibly and make your point more understandable people.

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 Post subject: Re: Guide for non supporters
PostPosted: Tue Aug 30, 2011 1:28 pm 
Corporal
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yeah I agree,this is like a guide to me too.Ferr3t's tip was right you don't only build metal then oil.Farms are really useful,cuz you can get more income has you get more workers.

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 Post subject: Re: Guide for non supporters
PostPosted: Tue Sep 06, 2011 9:45 am 
First Lieutenant
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WhatILacked wrote:
Im with Seth none of this seems like a guide, more like tips. Even then the tips are more common sense and hard to understand.

You need to write clearly and legibly and make your point more understandable people.

i completely agree with seth and what i lacked because plainly these are tips not a guide and it can't be argued upon.

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