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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 10:48 am 
Captain
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Joined: Sun May 31, 2009 9:23 pm
Posts: 925
Location: Ontario, Canada
Gender: male
I've updated the main page with all the newly reported issues and also the one I missed from Bork on the main page.

I will start giving out tokens now for all those that have reported bugs. If you have reported bugs I need to know 1 world you play on in order to give you the tokens you've earned so please PM me with the name/number of any world you play on and I will give out the earned tokens so far.

Thanks very much for your help everyone!
-Andrew

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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 2:46 pm 
Lieutenant Major
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Joined: Wed Jul 01, 2009 7:07 am
Posts: 2021
Location: TC ,Michigan
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display on front page will say 0 messages even if you have a new message

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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 6:55 pm 
Second Lieutenant
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Joined: Tue Aug 18, 2009 6:16 am
Posts: 204
maanco549 wrote:
when rebelling you still gain the same amount of resources as you were before

but pls keep it this way
[pls vote to keep it this way (http://www.battledawn.com/forum/viewtop ... 55&start=0)]\

This isn't a bug actually, it's by design ;)

Well theirs a desion flaw here on the rebelion tab on your colony when your conquered it says rebelling will stop all production of your resourses (well somthing like that)

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Maanco of The Conquers
Leader of the #1 alliance TCW


http://prod.battlegate.net/forum/viewto ... 111&t=4690
THANKS MICHEAL (BD creator)


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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 7:24 pm 
Second Lieutenant
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Joined: Tue Aug 18, 2009 6:16 am
Posts: 204
sometimes when trying to vote
it wont let you even though the pictures there but in the corner it says
ERR_NOT_ENOUGH_TICKS_PASSED

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Maanco of The Conquers
Leader of the #1 alliance TCW


http://prod.battlegate.net/forum/viewto ... 111&t=4690
THANKS MICHEAL (BD creator)


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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 10:22 pm 
Sergeant
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Joined: Mon Jun 22, 2009 5:51 pm
Posts: 132
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game flaws: when using facebook gifts if you claim the gift and open the world you want the gift in in many tabs you can claim the gift many times as your browser allows u to open bd needs to be fixed.

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E2 A5 Rank 1 in SoLD Rank 1.
E3 A2 rank 18 in SD rank 1.
E3 A3 rank 10 in SOLD rank 3.
F2 A3 rank 15 in FEAR rank 3.
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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 10:23 pm 
Sergeant
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Joined: Mon Jun 22, 2009 5:51 pm
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bug: today my client got stuck with the background picture from the log in page stuck when i acctually logged in with the words only loading in the center.

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E2 A5 Rank 1 in SoLD Rank 1.
E3 A2 rank 18 in SD rank 1.
E3 A3 rank 10 in SOLD rank 3.
F2 A3 rank 15 in FEAR rank 3.
Most crystals held 110
Most relics held 6


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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 10:27 pm 
Sergeant
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Joined: Mon Jun 22, 2009 5:51 pm
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bug: i put this somewhere else but guess i should put it here also if i get tokens :D i have got all my FB gifts deleted the last week or so when i click publish at the bottom it says event succesfully deleted even tho there is not even a delete button.. which should also be added for those who do not care to use the wonderful opportunity you gave to us.

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E2 A5 Rank 1 in SoLD Rank 1.
E3 A2 rank 18 in SD rank 1.
E3 A3 rank 10 in SOLD rank 3.
F2 A3 rank 15 in FEAR rank 3.
Most crystals held 110
Most relics held 6


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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 10:32 pm 
Sergeant
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Joined: Mon Jun 22, 2009 5:51 pm
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bug/flaw : when you lock down and op and there are units leaving the op with a delay they are not locked down. if this is supposed to be this way i think it should change because these units participate in the battle but cant be spy attacked? cant be locked down .. either change that or delete spys no need for them if you can avoid it so easily.

Delayed squads are affected by all damaging spy attacks, nukes and ions. Delaying an attack before a lockdown is initiated is not extremely common and is more of a point of luck than anything else usually.

_________________
E2 A5 Rank 1 in SoLD Rank 1.
E3 A2 rank 18 in SD rank 1.
E3 A3 rank 10 in SOLD rank 3.
F2 A3 rank 15 in FEAR rank 3.
Most crystals held 110
Most relics held 6


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 Post subject: Re: Bug Report Centre!
PostPosted: Sun Jan 10, 2010 11:30 pm 
Sergeant
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Joined: Sun May 31, 2009 7:40 pm
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Location: New Zealand
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Something Ive had happen a few times is I scan a colony, but the scan id not done...and i continue to scan the same colony, and it still wont work

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 Post subject: Re: Bug Report Centre!
PostPosted: Mon Jan 11, 2010 4:54 pm 
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Screenshot
I had noticed that when i wanted to disarm the nuke from the silo but then the nuke didn't get disarmed. I then tried to downgrade the Outpost but even then it still appeared to be a silo with a nuke, nevertheless it was an outpost so then i tried to raze the Outpost and hoped it would dissapear but it made no difference and continued to look like a silo with a nuke for the lasting 3 ticks before it successfully disappeared.

Even when i tried to refresh the client it still appeared.

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