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Your feedback about the Battle score
Poll ended at Fri Dec 21, 2012 11:26 am
1. I love the new Battle Score - It's great! 48%  48%  [ 235 ]
2. Please remove the Battle Score - it was better without 25%  25%  [ 124 ]
3. I like the idea - however it needs some tweaks (please explain) 27%  27%  [ 133 ]
Total votes : 492
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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 5:30 pm 
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Ilona wrote:
Ruler1997 wrote:
How about its not decided by the total amount of power the player has but how many units they are using in that specific battle.
for example: a rank 30 is getting attacked by a rank 50 ,and the rank 50 is attacking with 30 power worth of units but the rank 30 is defending with 30 worth of power. The rank 50 has 300 total power , but the rank 30 has 100 worth of total power. So with this change , the rank 50 will earn his fair battle score if he wins.


I wonder what you'd suggest with newbies vs pros. Can you think of any way how the newbies can gain score?

Idk who itll help more, newbies or pros, but i was angry when i didnt over pwoered , lost units and didnt get score.
If a newbie is attacking an outpost with a decent supply of troops (20 power ) and he sends 25 worth of power hell win and get some score.
say the guy he attacks has 30+ rank but only 25 worth of power and he has 60 power, he will get score. How about that? I thought about it because if you dont overpower , like many do, and instead you just send the power you need youll get the score, it may convice people to stop overpowering and newbies will get revenge by destroying a decent amount or the causing him not to get much score bc he had to overpower!


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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 7:01 pm 
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This update is bad, it should be removed immediately :roll:

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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 7:25 pm 
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i am a gamer, ps3, xbox360, pc,wii u, text based games, fps games, rpgs, etc. that is all you need to know OMEGA.

battledawn is my upgrade from my last text based game,

this system hasnt changed anything, just made it easier for the lazy people to gain score. you dnt even need relics or crystals anymore if you play by the disadvanatages of this new system

this new system has not encouraged any wars, so i dont know why these people keep on saying it.

this game now is about who can kill the most weak teams with good armys on the map to build up thier score. the weaker teams have a bigger range of kill, while the strong teams are restricted.

people are already going round finding ways to build up score while avoiding battles with the big teams. a team can have no crystals, no relic, and have less power, and be greater than you.

anywayz have fun destroying a completly good game, and turning it into some circus performing game. thumbs up to you lazy players, looks like you dream of doing hardly nothing but gaining huge scores has come true


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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 7:27 pm 
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itteens123 wrote:
i am a gamer, ps3, xbox360, pc,wii u, text based games, fps games, rpgs, etc. that is all you need to know OMEGA.

battledawn is my upgrade from my last text based game,

this system hasnt changed anything, just made it easier for the lazy people to gain score. you dnt even need relics or crystals anymore if you play by the disadvanatages of this new system

this new system has not encouraged any wars, so i dont know why these people keep on saying it.

this game now is about who can kill the most weak teams with good armys on the map to build up thier score. the weaker teams have a bigger range of kill, while the strong teams are restricted.

people are already going round finding ways to build up score while avoiding battles with the big teams. a team can have no crystals, no relic, and have less power, and be greater than you.

anywayz have fun destroying a completly good game, and turning it into some circus performing game. thumbs up to you lazy players, looks like you dream of doing hardly nothing but gaining huge scores has come true

if you dont tell me who you are then its obvious your not that big of a player :roll:

i still fail to see how an update where you have to kill people helps people who do nothing

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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 7:33 pm 
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Ilona wrote:
Ruler1997 wrote:
How about its not decided by the total amount of power the player has but how many units they are using in that specific battle.
for example: a rank 30 is getting attacked by a rank 50 ,and the rank 50 is attacking with 30 power worth of units but the rank 30 is defending with 30 worth of power. The rank 50 has 300 total power , but the rank 30 has 100 worth of total power. So with this change , the rank 50 will earn his fair battle score if he wins.


I wonder what you'd suggest with newbies vs pros. Can you think of any way how the newbies can gain score?

And a pro from earth attacks my base with 17 damage and 13 fodder all inf and anti inf ) and i had me and someone else defending with 22 inf fod and 6 inf damage and 1 inf fod (beam) and he won, and we got abosultely no battle score even tho we tooke half the attacking army.


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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 7:39 pm 
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i still fail to see how an update where you have to kill people helps people who do nothing[/quote]

i do not know how me saying my name changes anything, but since your crying so much. i am Konvict, im like marmite, you ethier like me or you dont.
ethier way i do not care, the more enemys, the better your gameing.
i am fairly known, didnt really have a name back in the old days of bd, just use2 use random names tbh. but known as Konvict now

i said all i had to say, nothing more to be said


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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 7:56 pm 
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OmegaXII wrote:
i still fail to see how an update where you have to kill people helps people who do nothing
[/quote]

you serious?...

read back... look at my previous posts and you will see exactly how to win the game without fighting even 1 real battle, while you are conquered and have no crystals.

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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 9:20 pm 
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yes the system as of now is abusable

but the general concept of rewarding ppl for taking part in wars and battles is good. Of course it will need serious tweaking in order for it to work like it's supposed to.

why don't u, instead of looking at its bad side and complain about it or want it remove, look at its good side and try to suggest a way to improve it?

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 Post subject: PRIVATES SHOULD NOT BE ALLOW TO VOTE - PERIOD
PostPosted: Sat Dec 15, 2012 9:40 pm 
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And you will have a clear picture


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 Post subject: Re: Battle Score - your feedback
PostPosted: Sat Dec 15, 2012 9:42 pm 
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aister wrote:
yes the system as of now is abusable

but the general concept of rewarding ppl for taking part in wars and battles is good. Of course it will need serious tweaking in order for it to work like it's supposed to.

why don't u, instead of looking at its bad side and complain about it or want it remove, look at its good side and try to suggest a way to improve it?


Hmm im itchy and cant reach the spot so I'll scratch you instead - thats what the new update does, old sytem was fine , and anyway if they let privates vote, this game is not for me


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