It is currently Wed Aug 20, 2014 1:53 am

All times are UTC - 5 hours





Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2, 3  Next
Author Message
 Post subject: Re: alliance subs
PostPosted: Sat Apr 03, 2010 3:51 am 
Captain
Captain
 Profile

Joined: Tue Dec 22, 2009 1:45 pm
Posts: 941
mmmhh meatshield. probly the best pro argument i have heard so far. "any noob can fire a nuke", i agree with this completely. i used to hate subs but there is nothing like a hive with a sub that can help send nukes protect hive and whatnot. 24 members protecting hive is alot better than 12

_________________
Image
Image

best round-SAGE E2 -312 power
most conquers at one point-122


Top
 

 Post subject: Re: alliance subs
PostPosted: Sat Apr 03, 2010 4:05 am 
Site Admin
Site Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 5:32 am
Posts: 16004
Gender: male
but then again, u've just lost 12 conquers who could give u units to build better defence ;)

_________________
Image
Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


Top
 

 Post subject: Re: alliance subs
PostPosted: Sat Apr 03, 2010 12:37 pm 
First Lieutenant
First Lieutenant
User avatar
 Profile

Joined: Sun May 31, 2009 9:37 pm
Posts: 562
Gender: male
And probably those 12 nubs will take other conquers from you. AND they could attack a target same ETA as you making you waste troops.

_________________
Image


Top
 

 Post subject: Re: alliance subs
PostPosted: Sun Apr 04, 2010 11:37 pm 
Captain
Captain
 Profile

Joined: Tue Dec 22, 2009 1:45 pm
Posts: 941
yes 12 less conquers but if they are a good sub like i have they will have well over 4k units that can help defend fight and help out with nukes.


12 less conquers or 4000+ units that help u out. i think its obvious what one is better

_________________
Image
Image

best round-SAGE E2 -312 power
most conquers at one point-122


Top
 

 Post subject: Re: alliance subs
PostPosted: Mon Apr 05, 2010 5:23 am 
Site Admin
Site Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 5:32 am
Posts: 16004
Gender: male
if you got a good sub then it's one of tousands xD
ive played alot, and i've just been in 1 good sub, and thats like 2 years ago xD

_________________
Image
Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


Top
 

 Post subject: Re: alliance subs
PostPosted: Mon Apr 05, 2010 5:40 pm 
Captain
Captain
 Profile

Joined: Tue Dec 22, 2009 1:45 pm
Posts: 941
i actually have just of an active sub as the main. and they would be more than active to send nukes and wat not plus send those 4000+ units to where the leader wants.

_________________
Image
Image

best round-SAGE E2 -312 power
most conquers at one point-122


Top
 

 Post subject: Re: alliance subs
PostPosted: Mon Apr 05, 2010 6:29 pm 
Site Admin
Site Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 5:32 am
Posts: 16004
Gender: male
nice :)
just keep an eye on that sub, good subs usualy end up wanting more then just being a sub xD

_________________
Image
Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


Top
 

 Post subject: Re: alliance subs
PostPosted: Tue Apr 06, 2010 9:16 am 
Captain
Captain
User avatar
 Profile

Joined: Tue Jun 02, 2009 8:06 pm
Posts: 797
Gender: male
i played back in the old school days of AUA on earth 4.

AUA main could camp tasmania.

back then i think alliances were a lot smaller, i forgot how small... not even close to 12 though.

anyways, tasmania has the main. the ENTIRE AUSTRALIA going up to malaysia (other then a couple conquers) were completely subs. im talking about 6-8 subs here. which is equivalent to maybe 4-5 full subs in the newer BD.
AUA was attacked and won purely from attrition. there were at minimum 4 nukes in the air at the enemy at any one time. people have to sleep and i forgot who was going at us, but they pulled it off somewhat and managed to land somewhere in australia. a couple thousand units were wittled down to a couple hundred even with the best barracks hopping. of course the trash talk about subs started before that. "AUA has too many subs" which i had to agree. "subs is cheating" which i didnt agree with. i was part of AUA* and i think we were either 2nd or first best alliance without relics. probably 4-5th overall if relics didnt give top spots.

as i mentioned before, there is no difference between a good ally and a good sub. meat shields work excellently, i could sleep safe even with several hundred squads about 10 ticks north because the sheer number of targets and the 3 ticks fly and 3 ticks back mean nukes would land destroying their shiny army in the process. subs do give your alliance a degree of protection allowing a large majority of your units to poke elsewhere. but isnt that the same with an ally?

subs are tactical, will you risk a backstab so you have a meatshield?

_________________
Image

-~~Retired Spammer~~-

~Agnostic atheist pastafarian~

Discussion+debates and World Events.


Top
 

 Post subject: Re: alliance subs
PostPosted: Tue Apr 20, 2010 9:51 am 
Lieutenant Major
Lieutenant Major
User avatar
 Profile

Joined: Mon Jul 13, 2009 1:29 pm
Posts: 1615
Location: In Seth's back yard under a rock
Gender: male
haha... i became what i hate. i am in a sub alliance.

_________________
Retired Sr.mod


Top
 

 Post subject: Re: alliance subs
PostPosted: Tue Apr 20, 2010 11:24 am 
Site Admin
Site Admin
User avatar
 Profile

Joined: Mon Jun 01, 2009 5:32 am
Posts: 16004
Gender: male
hahahha xD

_________________
Image
Code:
http://battledawn.com/forum/viewtopic.php?f=111&t=4690
Thank you Michael
http://www.battledawn.com/forum/viewtopic.php?f=111&t=15076
Thank you developers
(^-check out the topics)


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 21 posts ]  Go to page Previous  1, 2, 3  Next

All times are UTC - 5 hours



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
WarLingo Android Mobile Game

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Copyright Tacticsoft Ltd. 2008   
Updated By phpBBservice.nl