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mfreak
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Post subject: Re: Battle system Posted: Thu Dec 27, 2012 11:40 pm |
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Joined: Wed Feb 10, 2010 2:21 am Posts: 2749 Location: Bangalore, India Gender: male
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Why do you get score for killing units? You get XP. And you get the outposts. Or if you are attacking a colony, you get taxation + crystals. So you get a lot of things when you actually attack. Score is ridiculous here.
Battles are good. BD should have battles. But it should also be a strategy game. Its not just a game about battles. Every noob attacking you all around the world at all times just for the heck of it, to gain score will just kill the game for everybody. In those cases, Instead of getting frustrated, I'd just quit the game and save myself both the money and the headache.
_________________ Deadman - SYN ----------------
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socialmisfit1
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Post subject: Re: Battle system Posted: Fri Dec 28, 2012 2:16 am |
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Joined: Sun Nov 20, 2011 1:14 pm Posts: 1062 Location: in my happy place Gender: male
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Jake wrote: socialmisfit1 wrote: but it's better than no battle score at all Uhm no it isn't. It is abusable that way and doesn't make sense at all! You kill 20 units but lose 500, should you gain any score? -_- it would make them feel a little better about loosing 500 units
_________________ ALIANCES: PPC, FFU, SoTF, GoTp, H2O, WN
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lifenstuff
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Post subject: Re: Battle system Posted: Fri Dec 28, 2012 2:33 am |
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Joined: Sat Nov 05, 2011 2:55 pm Posts: 1333 Gender: male
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 but it's nonsensical when you lose go home and cry not smile, this is life bro. and life is hard
_________________ { power < everything else; and network = everything else; thus conquer > network} return Infallible Logic;
 LLm(#3),WC(#1),BoB(?)
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dRxeRno
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Post subject: Re: Battle system Posted: Fri Dec 28, 2012 5:42 am |
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Joined: Sun Nov 18, 2012 10:00 am Posts: 31
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Would be nice if the battle system would be based that on how many units you kill and how many you lose
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aister
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Post subject: Re: Battle system Posted: Fri Dec 28, 2012 5:43 am |
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Joined: Thu Jun 30, 2011 2:48 am Posts: 7363 Location: Fuyuki City Gender: male
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socialmisfit1 wrote: Jake wrote: socialmisfit1 wrote: but it's better than no battle score at all Uhm no it isn't. It is abusable that way and doesn't make sense at all! You kill 20 units but lose 500, should you gain any score? -_- it would make them feel a little better about loosing 500 units if u're too afraid of losing those 500 units, then u shouldn't had attacked, or better, u shouldn't have recruited anything.
_________________

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socialmisfit1
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Post subject: Re: Battle system Posted: Fri Dec 28, 2012 6:27 am |
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Joined: Sun Nov 20, 2011 1:14 pm Posts: 1062 Location: in my happy place Gender: male
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aister wrote: if u're too afraid of losing those 500 units, then u shouldn't had attacked, or better, u shouldn't have recruited anything. perhaps they were kicked out of the aliance by crazy leader and were locked down in an op, they deserve some score don't they?
_________________ ALIANCES: PPC, FFU, SoTF, GoTp, H2O, WN
BEST RANK: 2 MOST CRYSTALS: 40 BEST POWER: 186 IGN: BAZINGA

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